Graduates

Miree Kim

BS in Entertainment Design - Game Design — Entertainment Design

ChromaCorp

ChromaCorp is a co-op narrative-themed entertainment game where players pose as employees in a colorless, dystopian corporation. Using physical controllers and real-world props, players secretly sabotage the company's systems under the guise of productivity. Mixing retro cartoon aesthetics with dark humor, the game explores themes of rebellion, conformity, and the joy of playful resistance.
Learning Outcomes:
Through ChromaCorp, I co-designed gameplay loops that balanced narrative immersion with subversive teamwork. I prototyped minigames and integrated microcontrollers and DMX lighting into Unity through custom scripting. This project strengthened my skills in player onboarding, experiential pacing, and turning abstract themes into engaging, interactive systems.