Graduates
Daniel Mendoza Merino
BS in Entertainment Design - Concept — Entertainment DesignCourse:
Portfolio/Senior Project 1, Portfolio/Senior Project 2, Mechs and Robots, Sci Fi Costume
Faculty:
Gwyn Conaway, Ricardo Delgado, David Yingai.
Term:
2026 Spring
Project Atlas
This project was made with the purpose of designing the look of characters and the main weapons in a AAA horror fps style of game. It is set in a future where aliens are stationed on earth with the purpose of extracting the earth's resources and humanity must drive them away.
Process:
The project was done using 3DCoat, Zbrush and Marvelous Designer for most of the modelling and Blender for the final renders, then overpainted on Photoshop.