Graduates

Bowen Shi

BS in Entertainment Design - Game Design — Entertainment Design
Course:
Advanced Game Project
Faculty:
Zachary Adams, David Mullich
Term:
2026 Spring
Collaborators:
Andrew Villaseñor, Bowen Shi, Jiu Duan, Young Jin, Mandel Canter, Kip Liu, Sasa Huang, Yiguo Cai, Jody Zhou, Jenny Ying, Sala Yu, Adina Nazarbay, Feiyang Chen, Toby Lhee, Rhonni Ebojo, Claire Lin, Owen Goodwin, Courtney Wong, Phoebe Wang

Moth Mania

A puzzle platformer about guiding fragile Mothletts through a collapsing cryptid research facility by balancing night vision, illumination, and escort pressure.


Moth Mania follows Leo Atlas, a former researcher using the experimental M.O.T.H.A.M. gear to recover scattered Mothletts after a catastrophic containment breach. What I wanted here was readable puzzle spaces, real escort tension, and a strange cute-horror atmosphere inside the Tineidae Anomalous Research Facility.

Process:

This is a Capstone project.

Game Design Document 

 

Tags:
Game Design
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