Graduates
JiU Duan
BS in Entertainment Design - Game Design — Entertainment DesignCourse:
ArtCenter Game Jam Spring 2026
Faculty:
Christophe Gomez
Term:
2026 Spring
Collaborators:
Jiu Duan, Bedi Ruan, Susan Zhang, Kasper Chang, Forest Wu, Amy Wu, Huang Yuan, Raymond Zhang, Raina Wang, Coco Luo, Oscar Yip
Vere
48-hour in-school game jam entry with a team of 9. Co-led development as Associate Director, overseeing system architecture and cross-team coordination between programmers, artists, and level designers.
Designed and implemented the core mechanic: UI elements (windows, buttons, dialogue boxes) function as physical platforms, making the game's own interface the terrain players navigate and interact with. Contributed to level design, structuring progression around the glitch aesthetic.
Project Website: