Projects
About
I’m a Game VFX artist at ACCD with a strong background in concept art and a big love for stylized visuals and fun, flashy gameplay moments. I’ve worked as both a 2D Character Design Intern and a VFX Artist Intern at Tencent, and I’m also the Blizzard WoW Student Art Contest 2025 – FX Winner (still feels unreal to say that! 🥹✨)
I focus on creating game VFX from concept to real-time implementation, including magic skills, combat effects, and atmosphere visuals in Unreal Engine 5 and Unity. I also use 3D tools like ZBrush, Blender, 3ds Max, and Marvelous Designer to support my workflow. I love mixing art and technology to create effects that feel powerful, expressive, and fun. Thank you so much for stopping by—I hope my work brings you a little bit of magic! 💫
Portfolio:
https://yinanwangart.myportfolio.com
Contact:
yinanwangart@gmail.com