Graduates
Image
Mandel
Canter
Academic Program
BS in Entertainment Design - Game Design
Minor
Business
Specializations
Tabletop Systems
Experimental Video Game Mechanics
Original IP Development

Projects

About

Game Creator & Systems Designer

My name is Mandel Canter. I’m a multidisciplinary game designer and storyworld builder.

The question driving everything I create is simple: what does it feel like when a game is truly alive, convincing enough that its world seems to exist even when no one is playing?

My work spans gameplay, systems design, technical design, worldbuilding, and UX. I start with a game’s core identity and build outward, translating vision into mechanics that support and elevate the player experience.

I’ve shipped games like MetaZoo and Hoodlin Rumble. I’m currently developing Shabda, a voice-driven storyworld; Ordiri, a trading card game about spiritual warfare; and Scrapheap, a tabletop skirmish wargame set in a junkpunk world where the trash is the treasure.

I make games that matter.
Worlds that resonate.
Stories that endure.