Graduates

JiU Duan

BS in Entertainment Design - Game Design — Entertainment Design
Course:
Fall 2024 Game Dev 4 (Adv Prototyping) (EGAM-302-01)
Faculty:
Timothy FitzRandolph
Term:
2024 Fall
Collaborators:
Personal Project

CUBEE

CUBEE is a 3D puzzle game that combines 2D observation with 3D navigation, inspired by games like Captain Toad: Treasure Tracker and Monument Valley.

The player controls a small spacecraft traveling on the surface of cubic planets in space. Each move takes the spacecraft to an adjacent grid tile, but space debris constantly flies in from different directions.

The core challenge lies in the dimensional gap between observation and movement: the player navigates in 3D space but must rely on rotating 2D viewpoints to analyze incoming threats. Players need to constantly switch camera perspectives, mentally reconstruct the 3D space, and plan their route accordingly.

Unlike traditional puzzle games where all information is immediately visible, CUBEE turns observation itself into a core mechanic — the act of looking becomes as important as the act of moving.

Tags:
2D Design,
Game Design
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