Justin Ryu
BS in Interaction Design — Interaction DesignONCARD
ONCARD is a digital platform that reimagines fantasy sports and prediction through a card-based system. Users collect, trade, and deploy player cards to participate in fantasy and pick-based experiences, introducing a structured layer of ownership and strategy beyond traditional formats.
The project began by identifying limitations in existing fantasy and betting platforms, where engagement is often passive and transactional. The design focuses on a card-based system as the core mechanic, driving gameplay, progression, and ownership. Iterations explored how rarity, collection, and reward systems reinforce long-term engagement while maintaining clarity across game modes. The project is currently in active development.
– Designing systems driven by ownership, rarity, and progression
– Structuring hybrid experiences across fantasy and prediction models
– Balancing game mechanics with clear and intuitive interfaces