Graduates

Katie Murphy

BFA in Illustration - Entertainment Arts — Illustration
Course:
Visual Development // Graphic Design for Entertainment Arts
Faculty:
Jim Salvati // Paul Rogers
Term:
2025 Fall

Illustrations

Through my illustrations, I explore key scenes as if they were the final animated frame in a television show I develop. My work is geared towards clear storytelling, tight layouts, and expressive color.

Process:

My illustrations start with a series of thumbnail sketches, exploring what the final composition could look like. After choosing the image that best conveys the story I want to tell, I move to a tight sketch, and then a clean layout drawing. From here, I begin to color my work, starting by keying the scene with a primary color to establish the tone. Lastly, I add value to my work and make any finishing touches necessary!

Learning Outcomes:

Being able to creating tight layout drawings allows me to better understand the next step in the pipeline after storyboarding. I also get to focus on creating key moments that encapsulate story moments from my work. This exercise allows me to better communicate with all steps of the animation pipeline.

Tags:
2D Design,
Animation,
Illustration
Image
“Get Reel!” 1/4
A mermaid, Kai, discovers his new penpal (and best friend) is actually a human. Should he continue to be friend with Dahlia, or should he get out before he’s ’in too deep’?
Image
“Get Reel!” 2/4
Dahlia and Kai explore Dahlia’s attic, where they discover that her father’s fishing business may not have been what it seemed.
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“Get Reel!” 3/4
A shocking discovery at the bottom of a locked trunk turns Dahlia’s world upside-down.
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“Get Reel!” 4/4
Together, Ki and Dahlia confront a mermaid hunter and take him down together.
Image
An exterior, establishing shot of a shop buried deep in the woods. This piece was based on a real shop I saw in Yosemite and inspired by the art of Gravity Falls and Over the Garden Wall.