Graduates

Zhuoer Zou

BS in Entertainment Design - Concept — Entertainment Design

Bone Hunter

Bone Hunter is a 2D side-scrolling platformer action RPG set in a medieval, fantasy-devastated world. I contributed as one of the art leads for the entire 1.5 year duration of the project development. I designed the main characters, several enemies, props and other assets. I also worked on the in-game animations and helped edit the in-game story animatic.
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