Ancient tombs have always been great resource to learn history. However, ancient artifacts are so far away from our life that visual observation alone is not enough to understand them. We want to learn more about them, understanding how to use them, what are the ornamentation details, and what are the purposes of their design. Therefore, through my design, I would like to enhance human interaction with the items and the space to help people gain a deeper understanding of the ancient tombs.
Learning Outcomes:
I explored interaction outside the screen. It was the first time I tried gamification and designed light and sound interaction.